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Micropolis Monday: Natural History Museum

May 3, 2021Modelsarchitecture, micropolis, Micropolis MondayChristian

I get most of my architectural inspiration from photography. This week’s building is no different, as I saw an image a while back with all the elements of this building: the sloping base, the tall stone and the vertical panes of glass. It took me a couple tries to make it my own.

Continue reading Micropolis Monday: Natural History Museum →

Micropolis Monday: City Mutual Building

April 26, 2021Modelsarchitecture, micropolis, Micropolis MondayChristian

I’ve been really digging small brutalist buildings lately and my inspiration file is running over. This latest model is a perfect example, with hard concrete angles in a small package.

Continue reading Micropolis Monday: City Mutual Building →

Micropolis Monday: Tabla Hotel

January 25, 2021Modelsarchitecture, micropolis, Micropolis MondayChristian

I am intrigued by the concept of architecture as canvas, where images are rendered with light and texture. The scale of Micropolis doesn’t provide the resolution for landscapes or portraits, it is possible to create geometric designs.

Continue reading Micropolis Monday: Tabla Hotel →

Micropolis Monday: Jacobsen Municipal Building

January 18, 2021Modelsarchitecture, micropolis, Micropolis MondayChristian

Not every building in the city is in architectural masterpiece. I’m always struck by the offensive beauty of brutalist buildings, and imagine them as great bastions of bureaucracy. When it came time to build a city government building for my city, I had to make it a concrete monstrosity.

Continue reading Micropolis Monday: Jacobsen Municipal Building →

Micropolis Monday: Timmon’s Wood

January 4, 2021Modelslandscaping, micropolis, Micropolis MondayChristian

Though I have incorporated green space into my buildings, I still felt that I wanted some actual parkland in my layout. This lead to the incorporation of a green belt into the plan.

Continue reading Micropolis Monday: Timmon’s Wood →

Micropolis Monday: Silversmith Building

December 28, 2020Modelsarchitecture, micropolis, Micropolis MondayChristian

This model was inspired by a larger, more ambitious architecture. I was struck by a building called The Interface, but the scale of it was much too large to be reasonable in Micropolis. The Silversmith building is my scaled-back compromise.

Continue reading Micropolis Monday: Silversmith Building →

Micropolis Monday: Saddleback Building

December 21, 2020Modelsarchitecture, micropolis, Micropolis MondayChristian

This model came together from a pair of inspirations: translucent bright green bricks and a lovely building by MVRDV called the Valley. I love the idea of creating architecture that fosters public space and living while still having density.

Continue reading Micropolis Monday: Saddleback Building →

LEGO DnD: Basic Tiles

December 16, 2020Techniquesdnd, Dungeons & Dragons, legodndChristian

The foundations of my system for using LEGO to play D&D are the tiles: a system of modular tiles to create maps. I’ve designed a system that is both aesthetic and functional.

Continue reading LEGO DnD: Basic Tiles →

Micropolis Monday: Porous Towers

December 14, 2020Modelsarchitecture, micropolis, Micropolis Monday, treesChristian

My ambitious 2019 project was building a Micropolis module every week. The whole thing got derailed by life, but I still managed to build out my massive display for Bricks Cascade 2020. The final models in the series never made it to photography, so I haven’t shared them online until now!

Continue reading Micropolis Monday: Porous Towers →

Mapvember 2020

December 9, 2020Modelsdnd, legodnd, mapvember, rendersChristian

I participated in the #mapvember challenge again this year, designing LEGO maps for use in Dungeons & Dragons games. I designed 29 maps (I missed a day), expanding and refining my modular terrain.

Continue reading Mapvember 2020 →

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