I am intrigued by the concept of architecture as canvas, where images are rendered with light and texture. The scale of Micropolis doesn’t provide the resolution for landscapes or portraits, it is possible to create geometric designs.
I wanted to use different window sizes to render a decorative pattern across the model. The new turn-table bases, juxtaposed with 2×2 jumpers do that quite nicely. I do wish that open studs of the jumpers could have darker interiors, but I feel they still scan as small windows.
I went for a different pattern on the reverse.
One of the things that I really like about this building is the taper of open patio that rings the base. I can easily imagine guests enjoying meals and leisure time amidst the sights and sounds of the city.
At the top of the plinth is a huge bank of solar panels.
This is one of my favorite buildings and it stands out in my skyline, with a bold white skin and dark shadows of glass. It feels like statuary amidst the some of my other buildings that are skinned almost entirely in glass.
Keep building and enjoy!