
Every city has a dirty side, where all the warehouses and factories and such live. Since I’ve already built a fair amount of residential and commercial buildings, it’s time to turn my attention toward industrial zones. I’ll get things started with a wrecking yard. Continue reading Industrial Micropolis (part 1)



Hopefully, I’ve wetted your appetite for designing little buildings. Before we begin, we have to talk about the rules. As AFOLs, we tend to sideline the instructions. If we build to them, it is often just to plunder them for techniques. Since the heart of Micropolis is the standard, there are rules that we have to follow in order to play well with other builders.