I participated in the #mapvember challenge again this year, designing LEGO maps for use in Dungeons & Dragons games. I designed 29 maps (I missed a day), expanding and refining my modular terrain.
I discovered #mapvember in 2018 as I was just forming my modular system for building D&D maps with LEGO. The inspiration/challenge to build 30 maps in 30 days was a perfect way to start exploring the possibilities.
Check out my 2018 maps here.
I built a few maps in 2019, but life was a bit chaotic and I didn’t finish more than a few.
I’m really happy with this year’s maps, as they gave me an opportunity to show how simple additions to the module sets could create entirely new environments.

1: hatch 
2: worm 
3: cables 
4: beam 
5: lift 
6: hook 
7: rapid 
8: loose 
9: augmented 
11: arc 
12: arm 
13: lava 
14: camp 
15: pool 
16: shards 
17: fire 
18: circle 
19: fall 
20: plague 
21: loop 
22: chamber 
23: sail 
24: illusion 
25: steel 
26: throne 
27: spine 
28: deep 
29: fungus 
30: slippery
With the end of the year just around the corner, I don’t know that I’ll have much time to work on my LEGO D&D projects, but keep an eye out for a series of articles soon!
Keep building and enjoy!